﻿using System;
using System.Windows;
using System.Windows.Input;
using VMDS.GUIClient.Model;

namespace VMDS.GUIClient.Views
{
	/// <summary>
	/// Interaction logic for MainWindow.xaml
	/// </summary>
	public partial class MainWindow : Window
	{
		public MainWindow()
		{
			this.InitializeComponent();
			
			// Insert code required on object creation below this point.
		}

       

		

		private void Window_Loaded(object sender, System.Windows.RoutedEventArgs e)
		{
            Splasher.CloseSplash();
		    // TODO: Add event handler implementation here.
		}

        private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            this.DragMove();
        }

       
	}
}